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vCheats.com - Fallout 1 / Fallout 2 Bundle (Jewel Case)
Fallout 1 / Fallout 2 Bundle (Jewel Case)
List Price: $99.95
Our Price: $14.63
Your Save: $ 85.32 ( 85% )
Average Customer Rating: Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5

Availability:

Manufacturer: Interplay

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Amazon Maximum Age: 20
Amazon Minimum Age: 204
Binding: CD-ROM
Brand: Interplay
EAN: 0040421009923
ESRB Age Rating: Mature
Format: CD-ROM
Label: Interplay
Manufacturer: Interplay
Model: FCC9512451
Platform: Windows NT
Publisher: Interplay
Release Date: 2000-12-29
Studio: Interplay
Variation Description: Fallout 1& 2

Accessories
PC Gamer (1-year)

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Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Two of Some of the Best RPGs Ever.
Comment: The Fallout RPGs are games about choice, not simply choosing the "good" or "evil" side and then witnessing the same game play out with merely a different ending, but actual choice that will change the flow of the story. For example at one point in the game you can talk your way to one of the end game areas, bypassing numerous other areas. Of course the difficulty will slam into you rather harshly doing this!

There are many instances of this coupled with moral ambiguity in your choices or in the unforeseen consequences in your choices. Helping some people may make you and them more favorable targets to less noble individuals or doing what you believe is right may condemn scores of people to die fruitlessly.

With this as the guiding theme and design choice of the Fallout RPGs we find these two games to be rich in both story and design. The Fallout franchise is set in the post nuclear world of the 1950's vision of the 21st Century's World of Tomorrow which allows for some cruel irony and dark humor. We are treated with art and architecture of art deco, celebrating mankind's greatness and beauty, seeing it then turned to death and rubble. Additionally it draws from other popular post apocalyptic stories such as "A Boy and His Dog", "Mad Max", "Hell Comes to Frogtown" and of course the Fallout's Progenitor game franchise: Wasteland.

The story, both the current plot and back story, are quite rich and well thought out. Though initially the back story on the surface seems as simple as a nuclear world war 3 between China and the United States of America but it is in truth much deeper and filled with secrets of genetic warfare, shadow governments pulling the strings of world powers and society experiments to be committed to seal the world's fate. The present story the player progresses through is also extremely compelling and it is especially rewarding to find out how all the characters came to be, especially the origins of the villains in both Fallouts.

It also helps that the games play in a very well made RPG system, with your character stats being separated into Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck (SPECIAL). All of these stats are checked both in and out of combat, both positively and negatively as neglecting a stat does not omit it from affecting you. Additionally there were skills that are derived from your stats (Speech, Small Guns, Unarmed, Melee Weapons, Science, Doctor, etc.), Perks which are character bonuses for leveling up and finally the optional 'yin-yang' like Traits such as Night Person which increases your effectiveness at Night but cripples you during the day.

I must admit though, the games are not completely flawless, the first Fallout is filled with some utterly useless skills like Thrown Weapons and the first third of the game puts you on a 150 ingame day time limit though much like Star Control 2's and Pikmin's time limit this is more than enough time but it still makes you feel as though the sword of Damocles hangs over your head. Fallout 2's flaw is its extreme difficulty and due to it's length doesn't feel as tightly knit as the first.

However these flaws are ultimately tiny and excusable compared to the quality and the richness of the two games. These are not flaws that are forgiven but in reality completely forgotten because the good so far over shadows the bad that I honestly had to sit for a few minutes thinking of some negative points that I found in the two games.

They're two fantastic games and deserve to be in your collection.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: War.War has changed.
Comment: A long time ago, RPG's took place in Past-lands and involved epic swordfights and the slaying of Giant Rats, Spiders, Minotaurs, and just about every other Mythological creature from Alabi-jam.
That isnt the case with Fallout.
Fallout takes a Stark turn at the typical hack and slash Swordfighting RPGs, and goes in an entirely new direction.
The story is as followed: Life Sucks. America has Annexed Canada, Nuclear Catastrophe has left the world barren and destroyed, and to make matters worse, your dropped right into the middle of it. Deserts abound.
Now like I said, this isnt a Hack and Slash RPG. I was suprised to find I liked this combat BETTER then Hack and Slash (And just to iron out all the comments that may say: "Biased!", I am a Huge Diablo fan).
Since its entirely Turn-Based action, yes, The Combat is just a little bit slower, but you are required to think and plan your moves carefully.
Now upon starting Fallout, you are gifted upon 3 Pre-set characters: "Charismatic but not very strong, strong but not very smart, and a Female who I believe is a bit of both.) While you are allowed to cut corners and choose a pre-set character, the real fun/complexity comes from making one yourself. You are able to choose your name, age, and stats ranging from Agility, to Strength, to Intelligence. You are also able to tag 2 special Traits to give you an advantage. A word of caution, pick VERY Carefully, one mis-calculation, and it could be the meaning of life or death..
Now Then, The atmosphere in Fallout is grade A, Top-Notch quality. Upon leaving your Vault (Underground Fallout Shelter) where you have everything needed to survive, you are suddenly tasked with trying to survive. The game is designed to give you a constant feeling of uncertainty once you have left the comfort of your Vault. It always makes you think: "What if?" or "But now what..?".
So definitely get this package if your mildly interested in RPGs, or just love a massive game with seemingly endless amounts of Replay Value.



Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: great game but get the collection instead.
Comment: dont get me wrong i love both of these games cool story sweet rpg gameplay cool endings[there are more then 1 ending]lot of free-roam but when it comes to value buy the collection instead it has the patch's and has 1 more fallout game if u want a great deal and great game buy the collection

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Legendary
Comment: An RPG with turn based combat, guns and and the ability to slaughter children.

Simply an RPG classic, worth every dollar.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great
Comment: This Game is great and so was the shape of the game. I will be buying from them again.


Editorial Reviews:

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